AI Insights · Timothy · January 2022
Top 5 City Building Games on Android in Ireland Q4 2021
In Q4 2021, the top city building games on Android in Ireland showed varied performance in downloads, revenue, and active users. Here’s a detailed look at their trends.
In Q4 2021, the top city building games on the Android platform in Ireland demonstrated diverse trends in weekly downloads, revenue, and active users, according to Sensor Tower data. Here’s an overview of the performance of the leading games in this category.
The Simpsons™: Tapped Out from ELECTRONIC ARTS saw significant fluctuations in weekly revenue, peaking at approximately $2.5K in the week of November 22. Weekly downloads remained relatively stable, ranging between 104 and 234, with a slight increase towards the end of the quarter. Active users showed a consistent pattern, maintaining around 4K to 4.4K throughout the period.
SimCity BuildIt, also by ELECTRONIC ARTS, experienced steady weekly revenue, with notable peaks of $858 in late October and $693 in late December. Downloads fluctuated modestly, with a low of 72 in mid-October and a high of 148 in the week of December 20. Active users ranged from 2K to 2.3K, showing slight variations over the quarter.
Trailer Park Boys: Greasy Money by East Side Games Studio had a steady increase in weekly revenue, reaching around $714 in late November. Weekly downloads peaked at 57 in early November but saw a significant drop to 5 in mid-December. Active users remained fairly constant, hovering around the 220-280 range.
Land of Empires: Immortal from Nuverse showed moderate revenue trends, with a high of $441 in late October and a gradual decrease towards the end of the year. Downloads were sporadic, with a peak of 91 in mid-October but dropping to single digits in several weeks. Active users demonstrated a declining trend, starting at 55 in mid-October and decreasing to 29 by mid-December.
Trading Legend by 37GAMES Interactive Entertainment had varied weekly revenue, with a peak of $305 in late September and a gradual decline towards the end of the quarter. Downloads were minimal, mostly in the single digits, and active users showed a declining trend, starting at 74 in late September and reducing to single digits by late November.
For more detailed insights and data on these games, visit Sensor Tower.